Gait & Posture
Volume 31, Issue 4 , Pages 433-437, April 2010

Effects of virtual reality training on gait biomechanics of individuals post-stroke

  • Anat Mirelman

      Affiliations

    • Gait and Neurodynamics Laboratory, Tel Aviv Sourasky Medical Center, Israel
    • RiVERS Lab, Doctoral Program in Physical Therapy, Department of Rehabilitation and Movement Science, University of Medicine and Dentistry of New Jersey, United States
    • Department of Physical Medicine and Rehabilitation, Harvard Medical School, Spaulding Rehabilitation Hospital, United States
    • Corresponding Author InformationCorresponding author at: Gait & Neurodynamics Lab, Tel.: Aviv Medical Center, 6 Weizmann st, Tel Aviv 64239, Israel. Tel.: +972 3 6764095; fax: +972 3 5345807.
  • ,
  • Benjamin L. Patritti

      Affiliations

    • Department of Physical Medicine and Rehabilitation, Harvard Medical School, Spaulding Rehabilitation Hospital, United States
  • ,
  • Paolo Bonato

      Affiliations

    • Department of Physical Medicine and Rehabilitation, Harvard Medical School, Spaulding Rehabilitation Hospital, United States
    • The Harvard-MIT Division of Health Sciences and Technology, United States
  • ,
  • Judith E. Deutsch

      Affiliations

    • RiVERS Lab, Doctoral Program in Physical Therapy, Department of Rehabilitation and Movement Science, University of Medicine and Dentistry of New Jersey, United States

Received 25 March 2009; received in revised form 17 January 2010; accepted 24 January 2010. published online 02 March 2010.

Abstract 

Objective

To evaluate gait biomechanics after training with a virtual reality (VR) system and to elucidate underlying mechanisms that contributed to the observed functional improvement in gait speed and distance.

Design

A single blind randomized control study.

Setting

Gait analysis laboratory in a rehabilitation hospital and the community.

Participants

Fifteen men and three women with hemiparesis caused by stroke.

Interventions

Subjects trained on a six-degree of freedom force-feedback robot interfaced with a VR simulation. Subjects were randomized to either a VR group (n=9) or non-VR group (NVR, n=9). Training was performed three times a week for 4 weeks for approximately 1h each visit.

Main outcome measures

Kinematic and kinetic gait parameters.

Results

Subjects in the VR group demonstrated a significantly larger increase in ankle power generation at push-off as a result of training (p=0.036). The VR group had greater change in ankle ROM post-training (19.5%) as compared to the NVR group (3.3%). Significant differences were found in knee ROM on the affected side during stance and swing, with greater change in the VR group. No significant changes were observed in kinematics or kinetics of the hip post-training.

Conclusions

These findings are encouraging because they support the potential for recovery of force and power of the lower extremity for individuals with chronic hemiparesis. It is likely that the effects of training included improved motor control at the ankle, which enabled the cascade of changes that produced the functional improvements seen after training.

Keywords: Gait, Kinematics, Kinetics, Stroke, Virtual reality, Rehabilitation

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PII: S0966-6362(10)00031-7

doi:10.1016/j.gaitpost.2010.01.016

Gait & Posture
Volume 31, Issue 4 , Pages 433-437, April 2010